feat: add gtnh server
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6 changed files with 255 additions and 0 deletions
137
services/minecraft/servers/gtnh/configs/serverutilities.cfg
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137
services/minecraft/servers/gtnh/configs/serverutilities.cfg
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afk {
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B:enabled=true
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B:enabled_singleplayer=true
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S:notification_timer=5m
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}
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backups {
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B:only_backup_claimed_chunks=true
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I:compression_level=5
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B:delete_custom_name_backups=false
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B:enable_backups=true
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S:additional_backup_files <
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saves/NEI/global/**
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saves/NEI/local/$WORLDNAME/**
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>
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S:backup_folder_path=./backups/
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S:backup_timer=0.5
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I:backups_to_keep=12
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B:display_file_size=true
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I:max_folder_size=10
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B:need_online_players=true
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B:silent_backup=false
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B:use_separate_thread=true
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}
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commands {
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B:back=true
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B:backup=true
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B:chunks=true
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B:dump_chunkloaders=true
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B:dump_permissions=true
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B:dump_stats=true
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B:fly=true
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B:god=false
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B:heal=false
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B:home=true
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B:inv=true
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B:kickme=false
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B:killall=true
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B:leaderboard=true
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B:mute=false
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B:nbtedit=true
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B:nick=false
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B:pregen=true
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B:ranks=true
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B:rec=false
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B:reload=true
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B:rtp=false
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B:spawn=false
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B:tpa=false
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B:tpl=true
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B:trash_can=true
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B:vanish=true
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B:warp=false
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}
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general {
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B:enable_pause_when_empty_property=true
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S:merge_offline_mode_players=TRUE
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}
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login {
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B:enable_motd=false
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S:motd <
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"Hello player!"
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>
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B:enable_starting_items=false
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S:starting_items <
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{id:"minecraft:torch",Count:16,Damage:0,tag:{}}
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{id:"sleepingbag:sleepingBag",Count:1,Damage:0,tag:{}}
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>
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}
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ranks {
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B:enabled=false
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B:command_permissions=true
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B:override_chat=true
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}
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tasks {
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cleanup {
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B:enabled=true
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B:experience=true
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B:hostiles=true
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D:interval=2.0
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B:items=true
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B:passives=false
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B:silent=false
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}
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}
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teams {
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B:autocreate_mp=false
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B:autocreate_sp=true
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B:disable_teams=false
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B:force_team_prefix=false
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B:grief_protection=true
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B:hide_team_notification=false
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B:interaction_protection=true
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}
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world {
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B:chunk_claiming=true
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B:chunk_loading=true
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I:blocked_claiming_dimensions <
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>
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B:disable_player_suffocation_damage=false
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S:disabled_right_click_items <
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>
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S:enable_explosions=TRUE
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B:enable_player_sleeping_percentage=true
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I:player_sleeping_percentage=50
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S:enable_pvp=TRUE
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I:spawn_dimension=0
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I:forced_spawn_dimension_time=-1
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I:forced_spawn_dimension_weather=-1
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D:rtp_max_distance=100000.0
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I:rtp_max_tries=200
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D:rtp_min_distance=1000.0
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B:safe_spawn=true
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B:spawn_area_in_sp=false
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B:show_playtime=true
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I:spawn_radius=10
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B:unload_erroring_chunks=true
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logging {
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B:block_broken=false
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B:block_placed=false
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B:chat_enable=false
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B:enabled=false
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B:entity_attacked=false
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B:exclude_mob_entity=false
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B:include_creative_players=false
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B:include_fake_players=false
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B:item_clicked_in_air=false
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}
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}
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